Despite the many, many problems we face in the world today, it is still an exciting time to be alive! As we speak, mission planners and engineers are developing the concepts that will soon take astronauts on voyages beyond Low Earth Orbit (LEO) for the first time in almost fifty years. In addition to returning to the Moon, we are also looking further afield to Mars and other distant places in the Solar System.
This presents a number of challenges, not the least of which are the effects of prolonged exposure to radiation and microgravity. And whereas there are many viable options for protecting crews from radiation, gravity remains a bit of a stumbling block. To address this, Youtuber smallstars has proposed a concept that he calls the Gravity Link Starship (GLS), a variation of SpaceX’s Starship that will be able to provide its own artificial gravity.
The idea was inspired in part by science fiction. Depending on how realistic a franchise is trying to be, starships will either generate their own gravity using some special device or through rotating sections. While the former concept is much like the hyperdrive (i.e. uses physics that are either totally fictitious or theoretical at this point), the latter is something that is entirely feasible.
The concept goes back to over a century, with the first recorded example provided by Konstantin Tsiolkovsky (1857 – 1935), one of the “founding fathers” of rocketry and aeronautics. In 1903, he published a study titled “Investigation of Outer Space Rocket Devices,” where he suggested using rotational force to create artificial gravity in space.
Since then, many variations of this idea have been proposed for space stations and habitats, such as the von Braun Wheel, the O’Neill Cylinder, and the Stanford Torus. Some concepts are even being considered for development, such as NASA’s Nautilus-X space station (which would use a rotating torus to provide artificial gravity) or the Gateway Foundation‘s proposal for a commercial space station.
After conducting some research into centripetal force,
Once linked up, the passenger ships would swivel around to reorient themselves and fire their thrusters to impart momentum to the wheel. Once enough velocity was generated to simulate Earth-normal gravity (9.8 m/s², or 1 g), the passenger ships would reorient themselves again to face inward towards the “hub” ship.
For the remainder of the journey, those aboard the passenger ships would experience the sensation of being pulled down thanks to the centripetal force created by the rotation of the wheel. As
“The Gravity Link Starship concept provides a spin gravity that re-uses the main engines, taps left over fuel, and avoids impractical space construction and spacewalks. The GLS is basically a hub ship, like the hub of a wheel. Instead of humans and cargo the payload bay of the GLS is filled with truss that can robotically fold out and lock into place serving as the wheel’s spokes.”
Currently, a great deal is known about the long-term effects of exposure to microgravity, thanks in large part to research conducted by astronauts aboard the International Space Station (ISS). These include muscle loss, bone density loss, diminished organ function, eyesight, changes in cardiovascular strength, and even genetic changes.
These are things that astronaut Scott Kelly can certainly attest to! After spending a year in space as part of NASA’s Twins Study, he found readjusting to life on Earth to be agonizing (as detailed in his book Endurance). In order to prevent such health effects before crews even reach deep-space destinations like the Moon or Mars (where the long-term effects of low-g are still not known), mitigation strategies will be needed.
In addition to detailing the system, smallstars also performed the necessary calculations to determine the structure of the truss and the necessary velocity to simulate Earth-normal gravity. Using SpinCalculator, he determined that a rotational velocity of 31 m/s would work for a system that measured about 100 meters (97.99 m to be exact; or ~321.5 ft) in radius, providing the feeling of 1 g and making roughly 3 rotations per minute.
Currently,
Those who are interested are encouraged to subscribe to his Youtube channel for updates. In the meantime, it remains to be seen if SpaceX will be interested in this concept. Who knows? Maybe Musk and his people have their own ideas in the works and we’ll be able to do a little compare-and-contrast soon!
Further Reading: Youtube
This is a great idea Matt! Your approach certainly addresses solving most of the problems with construction of a gravity ship in an economical and re-usable way. It also provides a medical solution to decreasing the gravity on the way to Mars, and increasing it on the way back without requiring amounts of additional hardware and fuel to create this in other designs of a variable gravity ring ship.
However, I had read (somewhere recently) that a torque is induced when turning or walking at right angles to the direction of spin on a spinning gravity ship. E.g. as seen from above the floor, turning into a room on your left means walking towards a floor that is actually rotating to the right (as opposed to rotating in front of you). On Earth, the turn radius is so large we don’t notice this, but on a smaller radius spin (a few RPM) the article’s author(s) concluded we probably will experience some kind of spatial disorientation (via the human balance system) when the relative change in sideways motion of the ship (and us) comes into play in these situations.
On the other hand, if this torque induction is correct, and it can be calculated to show how bad it is – it could be possible to eliminate most of this torque if your passenger starships rotated axially while being held at the ends of the trusses. Having the truss attach to the passenger ships via a circumferential ring instead of the two fixed attachment points you show could handle this. And simple RCS thrusters could be used to start, stop and control the slow speed of the passenger ships axial rotation within their rings to counteract the torque. Your design is the only one I’ve seen that could potentially solve this problem.
The only other problem would be the view out the windows – showing the stars spinning slowly as well as rotating around the ship’s axis. Solve this by having a stabilized view shown on a monitor that looks like a window instead of an actual window.
Wish I could take credit for it, but it’s all the work of the Youtuber who uploaded it.