[/caption]
I can’t believe I never saw this before. This is the astronaut’s photography manual provided by Hasselblad for NASA astronauts. For those of you who didn’t grow up with a professional photographer for a father, Hasselblad cameras are really high quality, square-format film cameras that were used by astronauts throughout the NASA program – even on the Moon. (The astronauts use digital cameras now.)
Click here to access the guide (warning, it’s a PDF document).
So this is a guide written by Hasselblad giving astronauts special instructions on how to take the best photographs from space!
It’s actually a really solid photography guide, with great information on lenses, exposure settings, and camera technique. Any photographer could get some use out of it. But if you happen to be up in space, you’ll have everything you need to get that perfect shot.
Yesterday astronomers with the High Accuracy Radial velocity Planet Searcher or HARPS, announced a record-breaking discovery of more than fifty new exoplanets. This is the largest batch of confirmed extra solar planets ever announced at once. Another reason the discovery is noteworthy is that sixteen of the planets that were detected fall under the “super-Earth” classification, meaning the planets are thought to be rocky worlds less than ten times Earth’s mass.
The HARPS team, led by Michel Mayor from the University of Geneva, used the 3.6-metre telescope at ESO’s La Silla Observatory in Chile and claim their spectrograph instrument on the telescope is the most successful planet-finder to date. The team’s data suggests that about 40% of stars similar to our Sun have at least one planet less massive than Saturn.
The announcement of the big planetary haul was made at the Extreme Solar Systems II exoplanet conference taking place this week in Wyoming in the US.
How did Mayor and his team discover so many planets, and how are they certain of their findings?
The HARPS instrument uses a technique called “radial velocity”. Essentially, the instrument detects the slight movement of a star moving toward and away from observers on Earth. The changes in radial velocity shift the star’s light spectrum. When the star moves away from observers on Earth, the light is shifted to longer, redder wavelengths, called redshifting. When the star moves toward Earth, the opposite happens and the star’s light is blueshifted. Through various hardware and software upgrades over the years, HARPS is now so sensitive, it can detect radial velocities of about 1 meter per second and exoplanets less than twice the mass of Earth.
The radial velocity method of exoplanet detection that HARPS uses is different from say, the Kepler mission which uses the “transit” method to detect exoplanet candidates. The transit method, comparatively speaking, still uses the light from a distant star, but instead of measuring redshift or blue shift, Kepler instead looks for a dimming of the star’s light as exoplanets pass in front of their host star.
HARPS has been operating for the past eight years, using the radial velocity technique to discover over 150 new planets. HARPS has also detected a considerable portion of the known exoplanets less massive than Neptune (seventeen Earth masses). “The harvest of discoveries from HARPS has exceeded all expectations and includes an exceptionally rich population of super-Earths and Neptune-type planets hosted by stars very similar to our Sun. And even better — the new results show that the pace of discovery is accelerating,” said Mayor.
One particular exoplanet Mayor and his team cited was HD85512b, estimated to be just over 3.5 times Earth’s mass. “The detection of HD 85512 b is far from the limit of HARPS and demonstrates the possibility of discovering other super-Earths in the habitable zones around stars similar to the Sun,” added Mayor. HD 85512b also happens to be situated on the edge of the “habitable zone” around its parent star – a zone where conditions could allow for water on the surface of a planet orbited in said zone.
Based on these latest findings, as well as previous HARPS discoveries, the team plans to install an exact copy of the HARPS instrumentation on the Telescopio Nazionale Galileo in the Canary Islands. The duplicate HARPS will allow scientists to survey stars in the northern sky.
“In the coming ten to twenty years we should have the first list of potentially habitable planets in the Sun’s neighborhood,” Mayor said. “Making such a list is essential before future experiments can search for possible spectroscopic signatures of life in the exoplanet atmospheres.”
The total tally of confirmed planets orbiting other stars stands at about 600, depending on who you ask. The Jet Propulsion Laboratory’s PlanetQuest website, shows 564 exoplanets while the Extrasolar Planets Encyclopedia, a database kept by astrobiologist Jean Schneider of the Paris-Meudon Observatory, lists 645 alien worlds. The discrepancy comes because PlanetQuest doesn’t add to their total until an exoplanet has been completely confirmed.
Ray Sanders is a Sci-Fi geek, astronomer and space/science blogger. Visit his website Dear Astronomer and follow on Twitter (@DearAstronomer) or Google+ for more space musings.
Was the universe a kinder, gentler place in the past that we have thought? The Herschel space observatory has looked back across time with its infrared eyes and has seen that galaxy collisions played only a minor role in triggering star births in the past, even though today the birth of stars always seem to be generated by galaxies crashing into each other. So what was the fuel for star formation in the past?
Simple. Gas.
The more gas a galaxy contained, the more stars were born.
Scientists say this finding overturns a long-held assumption and paints a nobler picture of how galaxies evolve.
Astronomers have known that the rate of star formation peaked in the early Universe, about 10 billion years ago. Back then, some galaxies were forming stars ten or even a hundred times more vigorously than is happening in our Galaxy today.
In the nearby, present-day Universe, such high birth rates are very rare and always seem to be triggered by galaxies colliding with each other. So, astronomers had assumed that this was true throughout history.
But Herschel’s observations of two patches of sky show a different story.
Looking at these regions of the sky, each about a third of the size of the full Moon, Herschel has seen more than a thousand galaxies at a variety of distances from the Earth, spanning 80% of the age of the cosmos.
In analyzing the Herschel data, David Elbaz, from CEA Saclay in France, and his team found that even though some galaxies in the past were creating stars at incredible rates, galaxy collisions played only a minor role in triggering star births. The astronomers were able to compare the amount of infrared light released at different wavelengths by these galaxies, the team has shown that the star birth rate depends on the quantity of gas they contain, not whether they are colliding.
They say these observations are unique because Herschel can study a wide range of infrared light and reveal a more complete picture of star birth than ever seen before.
“It’s only in those galaxies that do not already have a lot of gas that collisions are needed to provide the gas and trigger high rates of star formation,” said Elbaz.
Today’s galaxies have used up most of their gaseous raw material after forming stars for more than 10 billion years, so they do rely on collisions to jump-start star formation, but in the past galaxies grew slowly and gently from the gas that they attracted from their surroundings.
When it comes to high-energy sources, no one knows them better than NASA’s Fermi Gamma-ray Space Telescope. Taking a portrait of the entire sky every 240 minutes, the program is continually renewing and updating its sources and once a year the scientists harvest the data. These annual gatherings are then re-worked with new tools to produce an ever-deeper look into the Universe around us.
Fermi is famous for its analysis of steady gamma-ray sources, numerous transient events, the dreaded GRB and even flares from the Sun. Its all-sky map absolutely bristles with the energy that’s out there and earlier this year a second catalog of objects was released to eager public eyes. An astounding 1,873 objects were detected by the satellite’s Large Area Telescope (LAT) and this high energy form of light is turning some heads.
“More than half of these sources are active galaxies, whose massive black holes are responsible for the gamma-ray emissions that the LAT detects,” said Gino Tosti, an astrophysicist at the University of Perugia in Italy and currently a visiting scientist at SLAC National Accelerator Laboratory in Menlo Park, California.
One of the scientists who led the new compilation, Tosti presented a paper on the catalog at a meeting of the American Astronomical Society’s High Energy Astrophysics Division in Newport, R.I. “What is perhaps the most intriguing aspect of our new catalog is the large number of sources not associated with objects detected at any other wavelength,” he noted.
If we were to look at Fermi’s gathering experience as a harvest, we’d see two major components – crops and mystery. Add to that a bushel of pulsars, a basket of supernova remnants and a handful of other things, like galaxies and globular clusters. For Fermi farmers, harvesting new types of gamma-ray-emitting objects that are from “unassociated sources” would account for about 31% of the cash crop. However, the brave little Fermi LAT is producing results from some highly unusual sources. Mystery growth? Think this way… If it’s a light source, then it has a spectrum. When it comes to gamma rays, they’re seen at different energies. “At some energy, the spectra of many objects display what astronomers call a spectral break, that is, a greater-than-expected drop-off in the number of gamma rays seen at increasing energies.” Let’s take a look at two…
Within our galaxy is 2FGL J0359.5+5410. Right now, scientists just don’t understand what it is… only that it’s located in the constellation Camelopardalis. Since it appears about midplane, we’re just assuming it belongs to the Milky Way. From its spectrum, it might be a pulsar – but one without a pulse. Or how about 2FGL J1305.0+1152? It also resides along the midplane and smack dab in the middle of galaxy country – Virgo. Even after two years, Fermi can’t tease out any more details. It doesn’t even have a spectral break!
A big thanks to Stuart Robbins for recording a special episode of his Exposing PseudoAstronomy podcast on the Comet Elenin scaremongering. Somebody needed to do it. Stuart explains Elenin, the crazy conspiracy theories about it, and the rational, science-based reality – it’s just a regular comet, that won’t get any closer to Earth than Venus, and might very well be breaking up. Not very scary.
On this somber occasion marking the 10th anniversary of the tragic events of 9/11, NASA’s Opportunity Mars rover has taken new images of itself on 9/11/11 showing a piece of metal recovered from the wreckage of the Twin Towers of the World Trade Center in New York City that was carried all the way to the planet Mars as a commemorative memorial to the innocent victims of the terrorist attacks of Sept 11, 2001.
On Sept. 11, 2011 (Martian Sol 2713), Opportunity snapped the memorial image above showing the Rock Abrasion Tool (RAT) and an American Flag – evoking the memory of the Twin Towers – from a slope on a Martian hill named Cape York which in turn is a segment of the rim of a gigantic crater named Endeavour.
Opportunity is still roving the red planet’s surface, nearly 8 years after safely landing on Jan 24, 2004. After an epic trek she recently arrived at the gigantic 14 mile wide Endeavour crater .
Opportunity took the new image of the RAT and 9/11 US Flag memorial on Mars on the exact day timed to coincide with the 10th anniversary of the attacks.
The image shows the arm extended for inspection of target on a rock called “Chester Lake”, according to NASA officials. Opportunity is driving in a northerly direction up the Cape York hill on her scientific expedition of the crater’s rim.
Both towers of the World Trade Center in New York City were destroyed by the terrorists on that terrible day and nearly 3000 precious people were killed during horrifying historic events that changed America and the World forever.
The RAT was built for NASA and both rovers by Honeybee Robotics which at that time was located less than a mile away from the WTC near the southern tip of Manhattan.
Steve Gorevan, the founder and chairman of Honeybee and a member of the rover science team, told me in a past interview that he was on his way to work and out on the city streets within a few blocks of the Twin Towers when he suddenly heard the sounds of the jet engines just before the first tower was struck.
Gorevan and the Honeybee employees watched the tragic events unfold from their company’s offices and rooftop the rest of the day. Following the terror attacks, Gorevan said access to Honeybee was restricted for weeks and the firm was on a tight deadline to deliver the RAT’s to NASA and the Jet Propulsion Laboratory in California where the rovers were being assembled.
The idea for somehow placing a Martian memorial on the rovers was presented. Gorevan told me that he was able to secure metallic pieces from the WTC wreckage through the Office of the then NYC Mayor Rudy Guiliani a few weeks after the attacks.
Aluminum shards were delivered by the Mayor’s office to Honeybee along with a note indicating their authenticity. These were soon fashioned into an aluminum shield that was placed on each RAT along with a US Flag. The shield serves as a cable guard.
Gorevan says the twin towers memorial was purposely kept quiet for some time until well after both rovers landed out of respect for the victims’ families.
Opportunity is healthy and continuing her exploration of Endeavour crater which harbors geologic formations and rocks unlike any previously investigated by either of the Mars Exploration (MER) rovers.
Along the rim of Endeavour crater rover scientists hope to discover and analyze clay minerals which formed in pH neutral water billions of years ago and a habitable environment much more favorable to the formation of life compared to all the other spots studied by either rover thus far.
Both rovers far exceeded their original 90 days warranties with many years of added bonus time for science exploration.
And if you’re interested in looking back, here’s an archive to all the past Carnivals of Space. If you’ve got a space-related blog, you should really join the carnival. Just email an entry to [email protected], and the next host will link to it. It will help get awareness out there about your writing, help you meet others in the space community – and community is what blogging is all about. And if you really want to help out, sign up to be a host. Send an email to the above address to join in.
These days, nearly every game company is trying to get their fingers in the MMORPG (Massively Multiplayer Online Role Playing Game) pie. Given the past successes of games like Ultima Online and Everquest and the current success of games like EVE Online and World of Warcraft, it’s no surprise that companies want try to create the next “killer app” of the MMORPG market.
One such game company that will be launching a new game is the company partnered with NASA to develop a space-based MMORPG for the space agency. Having raised nearly $40,000 in pledged funding via kickstarter, the company aims to start beta testing their offering some time next year.
So what does this new MMORPG do differently that will attract and retain paying customers? What makes Astronaut: Moon, Mars and Beyond different from say, EVE Online, Star Trek Online, or Star Wars Galaxies?
When a game developer becomes associated with a “big-name” property, expectations from both fans and developers can be quite high. Despite securing a license to create a game based on the Stargate franchise, a game development company never released the game and eventually ended up in bankruptcy. Star Trek Online, despite being one of the most anticipated MMORPG franchises went through two developers and when finally released had less than stellar sales. Of course, many fans of MMORPG’s are all too familiar with the myriad issues that plagued Star Wars Galaxies.
Not all online games are destined for failure. Some games build up players steadily over time and retain an extremely loyal fan base. In some cases, “slow and steady wins the race” is a reality for some game companies. So, what does it take to build a successful online game franchise?
In the case of the upcoming NASA MMORPG, Daniel Laughlin, project manager of NASA’s Learning Technologies cited research over the past decade indicating that games have tremendous potential to enhance learning. Laughlin stated, “The goal of the MMO project is to tap into the power of games to inspire and promote learning specifically in areas of science, technology, engineering and mathematics (STEM)”. Laughlin also added, “Based on the existing literature as well as my own experiences gaming, an MMO was the logical choice for a game project for NASA.”
What Laughlin believes to be of benefit to his idea is that a MMO gives the ability to continually update, adjust and expand a game – keeping players engaged over long periods of time.
Laughlin also mentioned the success of a NASA proof-of-concept game, Moonbase Alpha, as an encouraging sign of interest in a NASA-themed MMORPG, citing over 400,000 downloads. Laughlin also added “It is short proof of concept piece. Just a 20 minute mission, but it was built to prove to NASA that we could build a commercial quality game that uses NASA content – the lunar architecture – and is fun and inspirational.”
How does a promising proof-of-concept demo become a full-fledged online game?
Laughlin’s office solicited development partners to build the game under a non-reimbursable space act agreement (Meaning NASA is partnered with the game developer, but no funds change hands). The Astronaut: Moon, Mars and Beyond team was selected through a competitive process and has signed an agreement with NASA. The development team has to raise development funds on their own and NASA will provide subject matter experts along with education and evaluation experts to assist the team. Currently, the development team has raised nearly $40,000 via their kickstarter page.
Khal Shariff, CEO of Project Whitecard is equally optimistic about Astronaut: Moon, Mars and Beyond, stating, “We view this project as an almost sacred opportunity to engage new and current generations of science fans, those who are forever looking outward, with a vision for space exploration.”
When asked specifically about the fund raising efforts via Kickstarter, Shariff mentioned “It means all of the world to the people making this project happen, and it’s a hell of a deal, especially when you see that a $30 bid will send two licenses to a school and one to yourself.” Shariff also added, “More than this, it shows that Astronaut: Moon, Mars and Beyond, has honest, people-driven roots and will succeed or fail on its own merits.”
Shariff’s goal is a very solid game mechanic that rewards players for competing in areas of STEM learning and mentioned that one essential gameplay mechanic is a combination of gear and crafting. One other game play mechanic of quests are standard fare in many online games. In the case of Astronaut: Moon, Mars and Beyond, the quests are missions that fit into the larger storyline. Shariff was tight-lipped as to what, if any protagonists are present in the game, stating: “We have protagonists in the game, and I won’t say much about them, because I don’t want to spoil the opening scene of Chapter One.”
On the topic of chapters, Shariff mentioned plans for a future expansion to allow manned travel to destinations beyond Mars and the asteroid belt, even though in first chapter, players will have visited said destinations with unmanned missions.
Based on information presented by the development team, it does appear they will be putting forth considerable effort to fulfill Laughlin’s goal of a fun, educational and infinitely playable game. Shariff concluded with: “We want you to sit down and curl up with one session and have a feeling like you had when you read the best short science fiction stories, especially like those of Clarke. There is plenty of adventure to plumb.”
You can download the Moonbase Alpha game at: http://ipp.gsfc.nasa.gov/mmo, and you can learn more about Astronaut: Moon, Mars and Beyond at: http://www.astronautmmo.com
Ray Sanders is a Sci-Fi geek, astronomer and space/science blogger. Visit his website Dear Astronomer and follow on Twitter (@DearAstronomer) or Google+ for more space musings.
[/caption]This past December the White House directed the National Academies to review how many astronauts that NASA actually needed to conduct its operations in the post-shuttle era. New findings in a new report are showing that rather than the space agency having too many astronauts – it will have too few to meet mission objectives. The National Research Council (NRC) has released a report showing that NASA is entering into a period where low numbers of qualified astronauts will affect the agency’s ability to conduct human space flight operations.
NASA once had a strong, stable astronaut corps but the agency has slowly but surely saw those numbers dwindle. In 1999 NASA had 150 astronauts today it has 61 – with more leaving the space agency every month. NASA needs to have a stable corps of space flyers for not only International Space Station operations but also to help develop the Orion Multi-Person Crew Vehicle (MPCV).
Moreover NASA needs its astronaut corps to remain stable so as to maintain its agreements with the Russian Federal Space Agency, European Space Agency, Japanese Aerospace Exploration Agency and Canadian Space agency. Fewer astronauts weakens NASA’s ability to fulfill operations that are required under these arrangements.
NASA is losing astronauts at approximately the rate of one every two months. If this exodus is allowed to continue the agency’s ability to conduct normal operations will be dramatically impaired. The NRC report highlights many of the nuances that space flight requires – most of which are missed when one considers space flight. Ground operations, emergency response, training and other elements that are involved with crewed space flight operations.
For many astronauts however the appeal of working for the space agency is fading. NASA no longer has clear-cut objectives as it once did. In 2004 plans were announced for NASA to go to the Moon, Mars and then other points in the solar system after the shuttle was retired. In 2010 NASA had the so-called ‘Vision for Space Exploration’ cancelled and the space agency was directed to assist commercial entities in developing technology to reach low-Earth-orbit. It is hoped that once these firms become viable NASA will be freed to fly to an asteroid and then Mars sometime in the 2030s.
NASA is experiencing what some might call a “brain drain” not only are astronauts departing the agency in large numbers – so too are other NASA officials. In recent months NASA’s Chief Technologist Bobby Braun, Safety Chief Bryan O’Connor and the Associate Administrator for Exploration Douglas Cooke (who has been with NASA for 38 years) have either left NASA or signaled their intent to do so.